what age group is this conversation game best for?
Love
We're Not Really Strangers?
but wish God was in the conversation.
We're Not Really Strangers proved something the Church already knew: people are starving for real questions.
But when your table is six people and the conversation should go somewhere eternal, you need a deck built for that. Here's what changes.
1x The Conversation Game for Real Faith
$16.00 usd
1x NJS Mini Tote Bag
$10.00 usd
COMPARISON
How they compare
side by side
Both decks were built to get past small talk.
Only one was built for a room, and for the God in it.
Built for
What the deck was designed to do
Faith and connection
Connection
Questions
Total cards in the deck
165
150
Structure
The order depth arrives in
Laughter → honesty
→ encounter
Perception → connection
→ reflection
Faith integration
Whether God is in the questions or just the room
✓ In every level
✗ None
Small group ready
Works out of the box on a Wednesday night
✓ Yes
Adaptable, not designed for it
Prayer and testimony prompts
Cards that ask you to pray or share what God has done
✓ Yes
Adaptable, not designed for it
Works with people still exploring
Safe for someone not sure what they believe yet
✓ Yes
✓ Yes
Opens with
The first thing your table does together
Laughter, on purpose
Perception
Group size
How many people it holds before someone sits out
2 to 12+
Best at 2 to 4
We give 10% of our profit to churches & global missionary work. Learn More.
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GROUP SIZE
Made for groups
not a two-person couch
We're Not Really Strangers is at its best with two people who already have history. That's the design, and it's a good one. This one was made for the rest of your week.
Where it works:
Small group and Bible study nights
Young adult gatherings and college dorms
Family dinners and holidays
Late night hangs that don't want to end
Retreats, volunteer teams, leadership huddles
Nobody sits out a round. Nobody has to be the one who goes deep first.
FAITH
Faith is in the questions
not just the room
Not because every card mentions Him. Because the deck was written by people who believe He shows up when people are honest, and that changes what gets asked.
What that looks like in play:
Cards that ask what you do when you don't feel God
Prompts to share what He's done, not just what you believe
Prayer built into the close, not tacked on after
Room for doubt without anyone having to fix it
Questions that work whether you've been in church thirty years or three weeks
We're Not Really Strangers ends in reflection. Ours ends somewhere else.
STRUCTURE
Laughter comes first
on purpose
Most decks treat the light questions as throat-clearing before the real content. We don't.
Three levels, one direction:
Laughter. Easy questions, no spotlight, no pressure. Joy on purpose.
Honesty. The room shifts. Someone answers truthfully and the temperature changes.
Encounter. Where faith stops being a topic and starts being a conversation.
A room that has laughed together will be honest together. Most groups don't notice they've crossed over until they already have.
Frequently asked questions
questions we get a lot.
answered before you ask.
The prompts are designed for teens and adults, generally ages 14 and up. They work well for youth groups, college ministries, adult small groups, families, or friends looking to deepen their faith conversations.
is only for christians or people already strong in their faith?
Not at all. It’s intentionally crafted to invite both believers and seekers into honest, open dialogue without pressure or judgment. Whether you're deeply rooted in faith or still exploring, the questions are meaningful and approachable.
how many people can play at once?
It works best with 2 to 8 players, but there’s no strict limit. It can be adapted for one-on-one conversations, group settings, or even journaling reflections on your own.
are the questions too intense or overly personal?
The game includes three levels, starting light and gradually going deeper. Players can always skip a card or pass if something feels too vulnerable. The goal is authentic connection, not forced emotion.
can this be used in church settings like small groups or youth nights?
Absolutely. Many churches and ministries use it to kick off small groups, spark deeper connection, or guide group discussions. The faith-based content is genuine and scriptural, without being “churchy” or overly formal.
what’s the difference between this and other conversation decks?
This game uniquely blends humor, testimony, reflection, and faith in a way that feels real. It’s not just about getting to know each other. It’s about opening hearts, inviting God into the room, and creating space for something lasting.
START THE CONVERSATION
Come curious.
Leave different.
You'll ask questions you've never asked. They'll answer in ways you didn't expect. That's the whole point.
We give 10% of our profit to churches & global missionary work. Learn More.
30-Day Hassle Free Returns
100% Money-Back Guarantee
1x The Conversation Game for Real Faith
$16.00 usd
1x NJS Mini Tote Bag
$10.00 usd