
Why Grown Adults Keep Crying Over a Faith Card Game: 6 Things That Happen When You Play
Most of us can talk for hours about work, kids and whatever show we are watching. Ask the same people what God has been doing in their life lately and the room goes quiet. I have sat through plenty of small groups where the check-in took ten minutes and nobody said one true thing.
What finally broke that pattern for my friends was Not Just Sundays, a 165-card conversation game that takes a group from easy laughs to honest talk about faith.
You already have the people. What most groups are missing is the right question at the right moment. Here is what happens when you play, and why so many groups end up asking for another round.

1. The First Five Minutes Are Pure Laughter
Level 1 is called Open, and the questions are easy on purpose. Anyone can answer them, so the whole table is laughing before the coffee gets cold. Nobody gets put on the spot.
That warm-up does real work. People relax, stop performing and start listening to each other. By the time the cards get harder, the room already feels safe.
Our first round ran twenty minutes over because we could not stop laughing at one card.
“We laughed a lot going through the cards. Some we passed, but others kept us talking for a while. We spent about two hours at a coffee shop playing, and it was easily our favorite part of the day.”
Evie W. · Verified buyer

2. The Questions Get Deeper Without You Noticing
The deck moves through three levels. Open warms you up. Uncover asks things you cannot answer on autopilot, so you stop and actually think. Reveal is where people share what is true about themselves and about how God sees them.
You never have to force the shift. The cards carry the group from one level to the next, and around Level 2 the stories people never tell start coming out.
Our small group had met for a year. We learned more about each other in one evening with these cards.
Open · Uncover · Reveal
“We had gone through almost all the cards of a non-Christian conversation deck before, and our conversations here were so much deeper. And we were only in the beginner cards.”
Mike B. · Verified buyer

3. Some Cards Stop the Game So You Can Pray
Mixed through every level are 15 Wildcards. Each one hands the group something to do: encourage someone, write a note, pray together, or sit quietly for a moment.
These are the moments people remember afterward. A conversation turns into someone being prayed for by name, right there at the table. One final card opens the door to Jesus, for whenever someone in the group is ready.
The first Wildcard we drew had us praying for the friend sitting next to us. Nobody at that table has forgotten it.
“I took Not Just Sundays with me on a ladies beach trip. We have played every night. We are all hooked. It has been very unifying. We have laughed, cried and prayed a lot!”
Regina C. · Verified buyer

4. Your Friend Who Doesn’t Believe Can Play Too
You do not need a room full of strong believers. The questions bring seekers and lifelong Christians into the same honest conversation, with no pressure and no judgment. Anyone can skip a card or pass.
That makes it one of the gentlest ways to talk about God with someone still on the fence, whether that is a friend, a coworker or your own grown kid.
“I played with my son who is not a believer and my son in law who is a new believer. It was a really good way to gently talk about God without feeling tension. All 3 of us were having fun and getting to go just a little deeper.”
Gini B. · Verified buyer

5. It Works for Families, Couples and Whole Small Groups
The prompts are written for teens and adults, roughly ages 14 and up, and the game plays best with 2 to 8 people. There is no hard cap, so it stretches to a church supper, a youth night or a one-on-one coffee.
Parents use it to get their kids talking about more than homework. Couples use it to grow closer in their faith. Small groups use it to retire the same tired check-ins. The game guide in the box has setup steps and ideas for group play.
Play it with a group once and someone usually asks where to get their own.
“I played the first deck with my kids aged 16, 13, 11 and 9. I’m 41 and we had so much fun, and it brought us closer together. Even better, they are begging to play the second deck.”
Rachel M. · Verified buyer

6. What’s in the Box, and Who Made It
Open the box and you get 150 question cards across three levels, made for laughter, reflection, trust and testimony, plus 15 Wildcards for spontaneous prayer and gratitude. A game guide covers simple setup, conversation tips and ideas for group play.
Every card was written in prayer, and there is nothing inappropriate, sexual or triggering in the deck. Not Just Sundays gives 10% of its profit to churches and global missionary work, and every order comes with a 100% money-back guarantee and 30-day hassle-free returns.
It is the one thing I now bring to every gathering.
“I played this Sunday and God was in the building. We cried, we laughed a lot and we got to know each other through Christ. It was open and authentic conversation. I wish more people knew about this game.”
Candace F. · Verified buyer
1. The First Five Minutes Are Pure Laughter

Level 1 is called Open, and the questions are easy on purpose. Anyone can answer them, so the whole table is laughing before the coffee gets cold. Nobody gets put on the spot.
That warm-up does real work. People relax, stop performing and start listening to each other. By the time the cards get harder, the room already feels safe.
Our first round ran twenty minutes over because we could not stop laughing at one card.
“We laughed a lot going through the cards. Some we passed, but others kept us talking for a while. We spent about two hours at a coffee shop playing, and it was easily our favorite part of the day.”
Evie W. · Verified buyer
2. The Questions Get Deeper Without You Noticing

The deck moves through three levels. Open warms you up. Uncover asks things you cannot answer on autopilot, so you stop and actually think. Reveal is where people share what is true about themselves and about how God sees them.
You never have to force the shift. The cards carry the group from one level to the next, and around Level 2 the stories people never tell start coming out.
Our small group had met for a year. We learned more about each other in one evening with these cards.
Open · Uncover · Reveal
“We had gone through almost all the cards of a non-Christian conversation deck before, and our conversations here were so much deeper. And we were only in the beginner cards.”
Mike B. · Verified buyer
3. Some Cards Stop the Game So You Can Pray

Mixed through every level are 15 Wildcards. Each one hands the group something to do: encourage someone, write a note, pray together, or sit quietly for a moment.
These are the moments people remember afterward. A conversation turns into someone being prayed for by name, right there at the table. One final card opens the door to Jesus, for whenever someone in the group is ready.
The first Wildcard we drew had us praying for the friend sitting next to us. Nobody at that table has forgotten it.
“I took Not Just Sundays with me on a ladies beach trip. We have played every night. We are all hooked. It has been very unifying. We have laughed, cried and prayed a lot!”
Regina C. · Verified buyer
4. Your Friend Who Doesn’t Believe Can Play Too

You do not need a room full of strong believers. The questions bring seekers and lifelong Christians into the same honest conversation, with no pressure and no judgment. Anyone can skip a card or pass.
That makes it one of the gentlest ways to talk about God with someone still on the fence, whether that is a friend, a coworker or your own grown kid.
“I played with my son who is not a believer and my son in law who is a new believer. It was a really good way to gently talk about God without feeling tension. All 3 of us were having fun and getting to go just a little deeper.”
Gini B. · Verified buyer
5. It Works for Families, Couples and Whole Small Groups

The prompts are written for teens and adults, roughly ages 14 and up, and the game plays best with 2 to 8 people. There is no hard cap, so it stretches to a church supper, a youth night or a one-on-one coffee.
Parents use it to get their kids talking about more than homework. Couples use it to grow closer in their faith. Small groups use it to retire the same tired check-ins. The game guide in the box has setup steps and ideas for group play.
Play it with a group once and someone usually asks where to get their own.
“I played the first deck with my kids aged 16, 13, 11 and 9. I’m 41 and we had so much fun, and it brought us closer together. Even better, they are begging to play the second deck.”
Rachel M. · Verified buyer

100% Money-Back Guarantee · 30-Day Hassle-Free Returns
Not Just Sundays: The Conversation Game for Real Faith
165 Faith-Filled Cards · 150 Questions Plus 15 Wildcards
Three Levels of Depth · Open, Uncover and Reveal
For Ages 14 and Up · Best With 2 to 8 Players
Made to Give Back · 10% of Profit to Churches and Missions
Get The Deck →
100% Money-Back Guarantee | 30-Day Hassle-Free Returns | 10% of Profit to Churches and Missions
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